![]() ![]() ![]() Settlements are free to not pay for protection, but they might find that the Commonwealth is not a safe place for travelling merchants and provisioners. The Operators would provide genuine protection for subjugated settlements in exchange for a hefty tribute, and will wipe out any raider gang or super mutant clan foolish enough to mess with settlements under their protection. All my raider settlements in the Commonwealth would be Operators except one remote Desciples settlement (I'm thinking either Outpost Zinonja in the north or Murkwater in the south) who they control as a vassal gang. They would operate kind of like a brutal and profit driven version of the minutemen. ![]() Anyone ever roleplay a less evil nuka world raider playthrough? I'm playing a survival run now and I think that's my plan.
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